Every pixel, intentional

Small canvas.Big worlds.

A focused pixel-art studio with exact drawing tools, palette-led colour, layers, animation frames, onion skinning, and crisp local export.

See the workflow
Features

Built around pixels, not photographs

Integer geometry, nearest-neighbor zoom, a useful pixel grid, and transparent RGBA cels keep every mark exact.

01 / DRAW

Draw with intent

Pencil, eraser, fill, replace colour, line, rectangle, eyedropper, and marquee tools cover the essential loop.

02 / ANIMATE

Think in frames

Duplicate poses, tune frame duration, use onion skins, and preview the loop without leaving the canvas.

03 / PALETTE

Own the palette

Pick foreground and background colours, build a document palette, and lock drawing to approved colours.

04 / LOCAL

Keep the source

Versioned .pixelmori projects preserve layers, palettes, frames, timing, and every transparent pixel locally.

Workflow

From first pixel to sprite sheet

01

Sketch

Block silhouettes at a power-of-two zoom with exact single-pixel marks.

02

Colour

Build a compact palette and replace colours without soft edges.

03

Animate

Add cels, adjust timing, and compare neighbouring poses with onion skinning.

04

Ship

Export a crisp PNG or deterministic horizontal sprite sheet.

Your next sprite starts here.

Open a clean 32 × 32 canvas and place the first pixel.